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Trove is an early-stage mobile application concept designed for collectors to buy and sell items such as sneakers, trading cards, and other collectibles. The product vision drew inspiration from platforms like StockX, with an added focus on tracking value changes over time.
Our role was to support the early design phase by creating a foundational UI system and initial screens that could be used to explore the product’s direction. Due to budget constraints, the project focused on defining key components, visual language, and core user flows rather than building the full application.
The design direction leaned toward a glassmorphic aesthetic, helping establish a distinct look and feel for the MVP.



.png)
-min.png)
Trove is an early-stage mobile application concept designed for collectors to buy and sell items such as sneakers, trading cards, and other collectibles. The product vision drew inspiration from platforms like StockX, with an added focus on tracking value changes over time.
Our role was to support the early design phase by creating a foundational UI system and initial screens that could be used to explore the product’s direction. Due to budget constraints, the project focused on defining key components, visual language, and core user flows rather than building the full application.
The design direction leaned toward a glassmorphic aesthetic, helping establish a distinct look and feel for the MVP.